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  • Using the Xoliul Realtime Viewport Shader in 3ds Max

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Using the Xoliul Realtime Viewport Shader in 3ds Max

In this video, specifically made for game artists working with 3DS Max, you'll learn how to use the ever popular Xoliul viewport shader to display your work in realtime. Apart from being a more correct way to display your videogame art than standard software rendering, this method is also much faster to set up and get it looking good. Also covered is how to set up fancy realtime effects such as shadows and SSAO inside Max' viewport.

Blip | October 18, 2009Watch more videos from Blip

Tags:. .shader. .realtime. .fancy. .videogame. .youll