VFX by Againstallodds. Lars was 'Head Of 3D / VFX Supervisor' for a team of six (Lead Animator, character animator/generalists and tracker). Lars worked closely with the directors and Lead Animator to establish effective strategies to ensure the highest quality of work in order to deliver to client satisfaction. Provided strategic CG/VFX advice to the duo-directors and tracker for the live-action shoot. Ensured effective communication between senior management, producers, 3D-CG and VFX personnel. Worked closely with the Lead Animator and directors to determine creative, logistical and technical solutions throughout the production pipeline. DESCRIPTION: Television Commercial advertising Nintendo’s My-Sims game, featuring the My-Sims characters animated and integrated to run amok, having fun in their Live-Action VFX environment. TREATMENT/SOFTWARE USED: Maya/Mental-Ray: modelling, character set-up, animation, shaders and lighting. Photoshop; for textures/maps. Live-Action plates and digi-stills.