Julian Dibbell (author of Play Money and My Tiny Life) "Play Money: Gold Farms, Polar Bear Rugs, and the World-Historical Relevance of Game Studies" Julian Dibbell, author of My Tiny Life: Crime and Passion in a Virtual World and Play Money: Or How I Quit My Day Job and Made Millions Trading Virtual Loot, argues for a game studies that goes beyond traditional cultural and media theories — into the realms of political economy, social history, and computer science — in search of the emerging significance of computer games. Drawing on examples from his own experience in the "real-money trading" markets and other provocative social phenomena found in and around World of Warcraft, Ultima Online, and other massively multiplayer online games (MMOs), Dibbell leans hard on the best contemporary and historical thinking about games to urge game studies toward the broadest vision possible of its subject.