A simple, but hopefully entertaining challenge with three stipulations. 1)No direct input from the player is allowed (no controlling characters and no item usage except 'magic lens') 2)All damage/Stagger/StatusEffects done to Mithos must be caused by magic. Melee characters must have a light elemental weapon equipped. 3)Mania mode, of course Obviously the thing to watch-out for is 'Retribution' and the numerous ways it'll screw with an A.I controlled team. Retribution has no TP cost, no cast time, is always preceded by an unstaggerable warp, affects your whole team, takes immediate priority in the casting queue and doesn't count as an attack (so it cannot be defended against and it won't add any points of tension to your characters) Raine: I removed all of her healing techs, because she would keep healing characters inflicted with 'weak' rather than doing the smart thing of dispelling the status effect first. Her EX skill 'Self Cure' is god send in the face of Mithos' unblockable retribution spell. She's also immune to all 8 elements, which is better than the concentrate EX skill by a freakin' mile. Genis: Every time you cast an advanced level spell, Genis has to recite a looong incantation. Therefore I removed these spells in favour of the quicker mid level spells. He has concentrate, so he won't get interrupted much. Zelos: Because of his EX skills and his mastery of both mid level magic and healing spells, Zelos burns through TP like crazy. The spirit symbol was a must. Unfortunately, Zelos can stagger in the middle of a spell (and he does, a LOT) Regal: Between Regal and Colette (Sheena doesn't have a light element weapon, and Lloyd and Presea don't have any magic at all) Regal was better for this since he can use healing magic. Other than that, his only purpose in this fight was to get close to Mithos and take his physical attacks. In hindsight, I should have left some of his other skills turned on (So he would be in Mithos' face for longer periods of time)
YouTube | February 22, 2008