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  • Conker: Live & Reloaded, Random Einstein Dumbots Gameplay (Star Wars Homage)

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Conker: Live & Reloaded, Random Einstein Dumbots Gameplay (Star Wars Homage)

High Quality Link: http://www.youtube.com/watch?v=g5emXezzVqk&fmt=18 Descriptions are meant to be READ! Conker: Live & Reloaded, Random Einstein Dumbots Gameplay (Star Wars Homage) --- Here I was staving off the SHC menace and doing moderately, had I been recording all of it it would have shown my killer gameplay moments before this point in time after I paused the game and hit record. Playing as the Tediz Bazooka Bear, or Demolisher (heavy infantry), I shot off my rockets missiles at the enemy. Having a ratio of 2:1 (SHC:Tediz), Our forces were heavily outnumbered against a well balanced team. See the opening few seconds for the pause menu info to see everything. Star Wars Homage and Parody info about this stage level: The Panther King's final appearance in the multiplayer level Doon. The entire level of Doon is thought to be based off of Star Wars, as well. The opening cinematic reveals the SHC's starship looks very much like Han Solo's Millennium Falcon, the city is made to look like Mos Eisley, and the music is meant to mimic the composing style of John Williams. Conker: Live & Reloaded is a platformer video game released in 2005. The single player mode is a remake of the 2001 game Conker's Bad Fur Day for the Nintendo 64 game console. However, it includes a new multiplayer mode that is different to the Nintendo 64 version utilizing Xbox Live. Multiplayer A multiplayer version of the game is introduced in Live & Reloaded, and follows the use of the same third-person perspective as the single player game. Multiplayer consists of different game modes such as Capture the Flag or the standard Deathmatch modes. The player may participate as a member of the SHC or the Tediz. As well as a choice of soldier, the game follows as "classes". Each class has its own special equipment, special abilities, and physical capabilities. Each class is designed for a distinct purpose, and more often than not, the class a player chooses will determine that player's fighting strategy. With each class designed to have advantages against certain classes while being vulnerable to others. For example, the Thermophile's flamethrower inflicts extreme damage on Sneekers and Long Rangers, who have less health, but is virtually useless against the high-vitality Demolisher. Each class comes equipped with a primary weapon with unlimited ammunition, (although reloading of the weapon is still required), a limited stock of grenades, and at least one special ability. The classes also can choose from several specialist ordnance items and vehicles unique to each class, which can be obtained at stations in team bases (however, an option is available to the host of a server to disable one or both features). Abilities common to all classes are the ability to shoulder all weapons for extra running speed, and a Spray Can that can be used to apply the player's avatar image to walls to mock human opponents. Scattered throughout the arenas are yellow Upgrade Orbs, which grant a player more equipment and abilities when obtained. A player loses his upgrade orb upon death, allowing another player to obtain it. Terminals are found in every mission, usually near a base. Terminals are computers that dispense useful items or vehicles, and can be accessed by a player during the game. When accessed, the player is given a menu of the available items. When an item is chosen it can be picked up at an adjacent dispenser area. The objects received from the terminals disappear upon the death of the player that obtained them. Terminals may be neutral and available to both sides, or under the control of one side. Terminals can be attacked and disabled, but not destroyed. If damaged or disabled, they can be repaired with an arc weld, issued to the Demolisher and Sky Jockey classes. Neutral or enemy controlled terminals can be hacked with a Sneeker's hacking device. There are two types of terminals: Specialist Ordinance Terminals, and Mobile Units terminals. --- Conker Live and Reloaded Doon Dumbots Einstein tough hard difficulty star wars Star Wars homage parody style spoof random gameplay moment Mos Eisley Xbox video game third person shooter squirrels teddy bears tediz shc cult classic fun Halo combat evolved II III IV VI VII VIII movie dune clip segment music SFX sound effects rare demolisher respawn point run shoot fight explosion gunfire all out war future warfare Fur Fighters Conkers revenge multi player multiplayer offline

YouTube | February 1, 2009Watch more videos from YouTube

Tags:. .flamethrower. .deathmatch. .shc. .conker. .ordnance